CLASH OF REALITIES 2017

International Conference on the Art, Technology and Theory of Digital Games

Save the date: November 6 – 8, 2017

David OReilly

November 16 / Keynote: Everything and You

Colleen Macklin

November 16 / Keynote: Systems and Sensibilities: Stories from Serious Games

Mark J.P. Wolf

November 16 / Keynote: Worlds Apart?: Game Worlds Versus Other Imaginary Worlds

Eric Zimmerman

November 14 / Opening Keynote

Thomas Elsaesser

November 16 / Keynote: Cinema and Game Spaces: Disorder, Disorient, Disrupt

Miguel Sicart

November 16 / Keynote: Play, games, and the good life

  • Digital Games – Transmedia Works of Art
    Game Studies Summit

    Software is by definition transmedial. Thus, with the transition from industrial to digital culture, the borders previously set by technology between media begin to fade. Not surprisingly, digital games – as a new, genuinely digital form of expression and representation – realize this technological potential for transmediality more than any other cultural software.
    Games operate transmedially in that they utilize both a variety of media for their own design as well as incorporate complete works from other media, from paintings to radio shows, all the way to motion pictures. Furthermore, digital games are primed for integration into extensive transmedial contexts, both artistically and economically.
    The goal of this summit is to develop a theoretical conception of digital games as ‘transmedia works of art’ and to determine their position in the evolving digital media dispositif.

    Speakers:

    Mark J. P. Wolf, Concordia University Wisconsin
    Eric Zimmerman, NYU, Tisch School of the Arts
    Susana Pajares Tosca, IT University of Copenhagen
    Andreas Rauscher, Christian-Albrechts University Kiel
    James Newman, Bath Spa University, Bath
    Hanns Christian Schmidt, University of Cologne
    Lubna Odeh, Cnam Paris
    Delphine Soriano, Cnam Paris
    Federico Alvarez, University of Cologne/ Cologne Game Lab

    For Details see  Schedule November 15, 2016

    Contacts:
    Gundolf S. Freyermuth:gsf(at)colognegamelab.de
    Hanns Christian Schmidt:schmidt.c(at)uni-koeln.de
    Benjamin Beil: benjamin.beil(at)uni-koeln.de