Central Registration - all Summits -
479
15.11.2016
08:45
10:00
aesthetics-of-play-game-development
2 Floor CGL
#680671
Introduction
480
492
Benjamin Beil
489
Gundolf S. Freyermuth
604
Hanns Christian Schmidt
15.11.2016
10:00
10:15
digital-games-transmedia-works-of-art
1
Room 204
#9e0eab
Keynote: The Potential of Procedurally-Generated Narrative in Video Games
481
15.11.2016
10:15
11:00
digital-games-transmedia-works-of-art
1
Room 204
#9e0eab
A Game of Playful Art - Navigating Transmedia Psychogeography
482
15.11.2016
11:00
11:30
digital-games-transmedia-works-of-art
1
Room 204
#9e0eab
Coffee Break
483
15.11.2016
11:30
11:50
digital-games-transmedia-works-of-art
1
Room 204
#9e0eab
Playing (with) Star Wars
486
15.11.2016
13:00
13:30
digital-games-transmedia-works-of-art
1
Room 204
#9e0eab
Time, Memory and Longing in Transmedial Storytelling
488
15.11.2016
12:10
12:40
digital-games-transmedia-works-of-art
1
Room 204
#9e0eab
Introduction
493
15.11.2016
15:00
15:15
save-the-game-games-preservation
6
Room 106 (ifs)
#c80b43
Game(play) preservation
494
15.11.2016
15:15
16:00
save-the-game-games-preservation
6
Room 106 (ifs)
#c80b43
What is needed to preserve games in a sustainable way
496
15.11.2016
16:00
16:45
save-the-game-games-preservation
6
Room 106 (ifs)
#c80b43
Preserving Games from Concept to Creation
498
15.11.2016
16:45
17:30
save-the-game-games-preservation
6
Room 106 (ifs)
#c80b43
Save the Games - How Academia, Museums, and the Industry could work together (Panel discussion)
499
408
Andreas Lange
607
Fabian Weichert
414
James Newman
490
Martin Lorber
420
Stefan Serbicki
15.11.2016
17:30
18:00
save-the-game-games-preservation
6
Room 106 (ifs)
#c80b43
Mind the Gap
523
15.11.2016
10:45
11:15
aesthetics-of-play-game-development
0
Room 225 / Open Space
#680671
Pokémon Go – An Anthropological Perspective on being a Pokémon Trainer
538
15.11.2016
15:00
15:45
digital-games-as-social-environments-media-education-ethics
3
Room 108 (ifs)
#1da2da
Play in the Age of Computing Machinery
539
15.11.2016
10:15
11:15
digital-games-as-social-environments-media-education-ethics
2
Room 211
#1da2da
Smack talk, teamwork, and playing for keeps: weighing in on some bodies that matter in the serious pursuit of E-sports
540
15.11.2016
11:30
12:15
digital-games-as-social-environments-media-education-ethics
2
Room 211
#1da2da
Beyond the Multi-player: Exploring Sociality in Single Player Videogames
541
15.11.2016
12:15
13:00
digital-games-as-social-environments-media-education-ethics
2
Room 211
#1da2da
Alt Ctrl Play – Partizipation in digitalen Sozialräumen
542
391
Angelika Beranek
418
Sebastian Ring
15.11.2016
16:00
16:45
digital-games-as-social-environments-media-education-ethics
2
Room 211
#1da2da
Otherness and The Failure of Sociocultural Proxy Conflicts in Games
544
15.11.2016
17:00
17:45
digital-games-as-social-environments-media-education-ethics
4
Room 109 (ifs)
#1da2da
Möglichkeitsräume? Dimensionen des Raums im Onlinerollenspiel
546
15.11.2016
15:00
15:45
digital-games-as-social-environments-media-education-ethics
2
Room 211
#1da2da
Playing friends? Findings from a longitudinal study on friendships and social support among online gamers
551
15.11.2016
16:00
16:45
digital-games-as-social-environments-media-education-ethics
4
Room 109 (ifs)
#1da2da
„okay, jetzt laden wir grad Biome n bisschen“ – Diskurse von Gameplayern in gesprächsanalytischer Sicht
553
15.11.2016
17:00
17:45
digital-games-as-social-environments-media-education-ethics
3
Room 108 (ifs)
#1da2da
Spielung: Die aktuelle Flüchtlingskrise spielerisch verstehen und fühlen?
555
404
Eric Jannot
718
Matthias Uzunoff
516
Niels Boehnke
15.11.2016
17:00
17:45
digital-games-as-social-environments-media-education-ethics
2
Room 211
#1da2da
Digital Rights of Users in Online Games und Social Networks
561
15.11.2016
16:00
16:45
digital-games-as-social-environments-media-education-ethics
3
Room 108 (ifs)
#1da2da
This Moral of Mine. Digital Games and the Reflection of Moral Action
564
15.11.2016
15:00
15:45
digital-games-as-social-environments-media-education-ethics
4
Room 109 (ifs)
#1da2da
Introduction
567
503
Björn Bartholdy
610
Krystian Majewski
15.11.2016
10:00
10:15
aesthetics-of-play-game-development
0
Room 225 / Open Space
#680671
Everything
568
15.11.2016
10:15
10:45
aesthetics-of-play-game-development
0
Room 225 / Open Space
#680671
Coffee Break
570
15.11.2016
11:15
11:30
aesthetics-of-play-game-development
0
Room 225 / Open Space
#680671
My hyperideal self: Identification and objectification in digital games
571
15.11.2016
11:30
12:00
aesthetics-of-play-game-development
0
Room 225 / Open Space
#680671
Look Development and Art Direction for Daedalic´s "State Of Mind" (Martin Ganteföhr & Stefan Wacker)
572
399
Martin Ganteföhr
720
Stefan Wacker
15.11.2016
12:00
12:30
aesthetics-of-play-game-development
0
Room 225 / Open Space
#680671
Roundtable
573
407
Daniela Kuka
357
David OReilly
610
Krystian Majewski
477
Nina Kiel
15.11.2016
12:30
13:30
aesthetics-of-play-game-development
0
Room 225 / Open Space
#680671
Lunch Break
575
15.11.2016
13:30
15:00
digital-games-transmedia-works-of-art
#9e0eab
Play it again, Sam
576
15.11.2016
15:00
15:30
aesthetics-of-play-game-development
0
Room 225 / Open Space
#680671
Let´s go on a journey to the Kidsrooms, into toys, Interaction and Context
577
15.11.2016
15:30
16:00
aesthetics-of-play-game-development
0
Room 225 / Open Space
#680671
Coffee Break
578
15.11.2016
16:00
16:15
aesthetics-of-play-game-development
0
Room 225 / Open Space
#680671
tba (Coleen Macklin)
579
15.11.2016
16:15
16:45
aesthetics-of-play-game-development
0
Room 225 / Open Space
#680671
The Aesthetics of Choice - The Paradox of Decision and the Dogma of Choice in Interactive Narration
580
15.11.2016
16:45
17:15
aesthetics-of-play-game-development
0
Room 225 / Open Space
#680671
Roundtable
581
503
Björn Bartholdy
384
Colleen Macklin
722
Klaus Gasteier
398
Michael Erlhoff
15.11.2016
17:15
18:00
aesthetics-of-play-game-development
0
Room 225 / Open Space
#680671
Mind-Game Films and Productive Pathologies
583
15.11.2016
15:15
15:45
cineludic-aesthetics-film-and-games
1
Room 204
#ee7326
Introduction
584
506
Lisa Gotto
611
Simone Stewens
15.11.2016
15:00
15:15
cineludic-aesthetics-film-and-games
1
Room 204
#ee7326
The Games that Play People: The Facts in the Case of D. Cronenberg
585
15.11.2016
15:45
16:15
cineludic-aesthetics-film-and-games
1
Room 204
#ee7326
Coffee Break
586
15.11.2016
16:15
16:45
cineludic-aesthetics-film-and-games
1
Room 204
#ee7326
Abu Goat
587
15.11.2016
16:45
17:15
cineludic-aesthetics-film-and-games
1
Room 204
#ee7326
Serial Games. On the Philosophy of Difference and Repetition in Moving Images
589
15.11.2016
17:15
18:00
cineludic-aesthetics-film-and-games
1
Room 204
#ee7326
Introduction - Games & Television Summit
590
503
Björn Bartholdy
649
Corinna Kamphausen
15.11.2016
11:00
11:15
of-broadcasters-and-game-masters-games-and-television
5
Room 103 & 104 (ifs)
#020595
The eSports Media World - SPORT1 as a compass for eAthletes
591
15.11.2016
12:00
12:45
of-broadcasters-and-game-masters-games-and-television
5
Room 103 & 104 (ifs)
#020595
Prolonging TV 2.0?
592
15.11.2016
12:45
13:30
of-broadcasters-and-game-masters-games-and-television
5
Room 103 & 104 (ifs)
#020595
We do it live - Graphics for the Moment
593
15.11.2016
15:00
15:45
of-broadcasters-and-game-masters-games-and-television
5
Room 103 & 104 (ifs)
#020595
RTLII
594
15.11.2016
15:45
16:30
of-broadcasters-and-game-masters-games-and-television
5
Room 103 & 104 (ifs)
#020595
Coffee Break
595
15.11.2016
16:30
17:00
of-broadcasters-and-game-masters-games-and-television
5
Room 103 & 104 (ifs)
#020595
A Syfy Original Sensation: Halcyon – the world’s first Hybrid Virtual Reality TV-Show
596
15.11.2016
17:00
17:45
of-broadcasters-and-game-masters-games-and-television
5
Room 103 & 104 (ifs)
#020595
Introduction - Media Education/Ethics Summit
597
425
André Weßel
668
Angela Tillmann
15.11.2016
10:00
10:15
digital-games-as-social-environments-media-education-ethics
2
Room 211
#1da2da
Coffee Break
598
15.11.2016
11:15
11:30
digital-games-as-social-environments-media-education-ethics
2
Room 211
#1da2da
Workshop Overview / Summary
599
15.11.2016
13:00
13:30
digital-games-as-social-environments-media-education-ethics
2
Room 211
#1da2da
Coffee Break
600
15.11.2016
15:45
16:00
digital-games-as-social-environments-media-education-ethics
2
Room 211
#1da2da
Presentation of PhD Projects (CGL/Enjmin/University of Cologne): Lubna Odeh & Hanns Christian Schmidt
605
604
Hanns Christian Schmidt
674
Lubna Odeh
15.11.2016
11:50
12:10
digital-games-transmedia-works-of-art
1
Room 204
#9e0eab
Presentation of PhD Projects (CGL/Enjmin/University of Cologne): Delphine Soriano & Federico Alvarez
606
673
Delphine Soriano
677
Federico Alvarez Igarzábal
15.11.2016
12:40
13:00
digital-games-transmedia-works-of-art
1
Room 204
#9e0eab
Central Registration - Main Day of Conference -
615
16.11.2016
09:00
09:45
2 Floor CGL
#000
Welcome & Introduction
616
503
Björn Bartholdy
489
Gundolf S. Freyermuth
560
Katharina Tillmanns
652
Klaus Becker
736
Marc Jan Eumann
633
Ute Berg
16.11.2016
09:45
10:15
0
Room 225 / Open Space
#000
Worlds Apart?: Game Worlds Versus Other Imaginary Worlds
617
16.11.2016
10:15
11:15
0
Room 225 / Open Space
#000
Coffee Break
618
16.11.2016
11:15
11:30
Room 219 / Open Space
#000
Everything and You
619
16.11.2016
11:30
12:15
0
Room 225 / Open Space
#000
Town Hall Talk
622
357
David OReilly
382
Eric Zimmerman
489
Gundolf S. Freyermuth
386
Mark J.P. Wolf
16.11.2016
12:15
13:00
0
Room 225 / Open Space
#000
Lunch Break
623
16.11.2016
13:00
14:30
Room 219 / Open Space
#000
Cinema and Game Spaces: Disorder, Disorient, Disrupt
625
16.11.2016
14:30
15:15
0
Room 225 / Open Space
#000
Break
626
16.11.2016
16:00
16:30
Room 219 / Open Space
#000
Panel
627
384
Colleen Macklin
426
Emma Witkowski
601
Maike Groen
415
Susana Tosca
16.11.2016
15:15
16:00
0
Room 225 / Open Space
#000
Play, games, and the good life
628
16.11.2016
16:30
17:00
0
Room 225 / Open Space
#000
Systems and Sensibilities: Stories from Serious Games
629
16.11.2016
17:15
18:00
0
Room 225 / Open Space
#000
Get together
630
16.11.2016
18:00
21:00
Room 219 / Open Space
#000
Opening / Welcome 7th Clash of Realities Conference
641
503
Björn Bartholdy
489
Gundolf S. Freyermuth
652
Klaus Becker
14.11.2016
18:00
18:30
0
Room 225 / Open Space
#000
Opening Keynote: Clash of Opinions: A Discussion on Games, Design, and Culture
643
14.11.2016
18:30
19:30
0
Room 225 / Open Space
#000
Central Registration
644
14.11.2016
15:00
18:30
2 Floor CGL
#000
Pre-Event: Star Citizen – Open Development as a Disruptive Game Design Practice
645
14.11.2016
16:00
17:30
0
Room 225 / Open Space
#000
Get-Together
647
14.11.2016
19:30
00:00
Room 219 / Open Space
#000
Lunch Break
690
15.11.2016
13:30
00:00
of-broadcasters-and-game-masters-games-and-television
Room 219 / Open Space
#020595
Final Discussion & Summary
691
15.11.2016
17:45
18:15
of-broadcasters-and-game-masters-games-and-television
5
Room 103 & 104 (ifs)
#020595
ESPORTS – Sports for the Digital Generation
692
15.11.2016
11:15
12:00
of-broadcasters-and-game-masters-games-and-television
5
Room 103 & 104 (ifs)
#020595
Lunch Break
697
15.11.2016
13:30
15:00
digital-games-as-social-environments-media-education-ethics
2
Room 211
#1da2da
Central Registration - all Summits -
756
15.11.2016
08:45
10:00
digital-games-transmedia-works-of-art
2 Floor CGL
#9e0eab
Central Registration - all Summits -
757
15.11.2016
08:45
10:00
digital-games-as-social-environments-media-education-ethics
2 Floor CGL
#1da2da
Central Registration - all Summits -
758
15.11.2016
08:45
10:00
2 Floor CGL
#000